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TickmarkLATEST DELIVERABLES

Integrated Impact report

Second Policy Brief

Focus Report on economic impacts

Macroeconomic and distributional impacts of decarbonisation pathways

Focus Report on behavioural effects and distributional impacts

Policy Brief – The Role of Behaviour and Heterogeneity for the Adoption of Technologies

Focus Report on climate impacts on the Energy-Food-Water nexus

Focus Report on LCA and critical material demand for energy technologies

Policy Brief

Technology Roadmaps

Innovation Readiness Level assessments

Stakeholder Interaction Portal

Pathways Diagnostic Tool

Open-source Engagement Model

Online Energy Systems Learning Simulation

See all deliverables HERE

PROJECT FACT SHEET

Acronym: REEEM
Title: Role of technologies in an energy efficient economy – model based analysis policy measures and transformation pathways to a sustainable energy system
Call: H2020-LCE
Funding scheme: RIA – Research and innovation action
Grant agreement no.: 691739
Duration: 42 Months
Start date: February 2016
Estimated Project cost: €3,997,458.75
Requested EU contribution: €3,997,458.75
Total effort: 423.5 Person-months
Project coordinator: Mark Howells – Department of Energy Technology, School of Industrial Engineering and Management, Kungliga Tekniska Högskolan (KTH Royal Institute of Technology)
Project Officer: Manuela Conconi

EVENTS

See previous events HERE

REEEMGAME, AN OPEN SOURCE GAME TO MAKE ENERGY SYSTEMS UNDERSTANDABLE

REEEMgame, an open source game to make energy systems understandable

04 JULY 2019

REEEMgame screenshot

REEEMgame is a learning simulation of how the future will look depending on how the player decides to act. The goal is to maximize the score in 2050, considering the social, environmental and economic dimensions decade by decade.

The game aims to let the player interactively discover how (policy) decisions might affect the development of the European electricity sector in the transition to a low carbon system. At three points in time (2020, 2030, 2040) decisions need to be made concerning the emission reduction pathway, the investment in Renewable Energy Technologies, and the trans-border electricity transmission between European countries.

REEEMgame features data about e.g. electricity demands and emission limits in Europe over time and the player can review the data in order to make good decisions.

All partners within the REEEM project have contributed to the learning simulation by providing feedback throughout the development process and the game will be updated throughout the project.

REEEMgame is part of the Stakeholder Engagement and Dissemination work package in the REEEM project. The game is based on OSeMBE, which is the open source energy model base for the European Union.

Visit the current version: https://reeemgame.org

Source code for the REEEMgame https://github.com/ReeemProject/reeemgame

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This project has received funding from the European Union’s Horizon 2020 research and innovation programme under grant agreement No 691739.

REEEM IS PART OF THE LCE21-2015 PROJECT FAMILY

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